Tuesday, December 3, 2013

Ender's Game by Orson Scott Card

I must have read this about 20 years ago, thereabouts. I don't remember being impressed then.

And now having re-read it, I still don't know what the hoopla is all about. The chapters seem to follow a set pattern:
  • Colonel Graff (& later, Mazer Rackham) worry about how hard they are pushing Ender. 
  • Ender confronts challenges, both on a personal front as well as in battle school. 
  • Back on Earth, Ender's siblings, Peter and Valentine, are influencing world opinion through the internet forums. 
  • Ender overcomes both the personal & the battle school challenge. 
  • Ender plays a videogame to destress. 
  • Colonel Graff/Mazer Rackham feels that Ender is being pushed too hard but convinces themselves that it is for the greater good. 
Without fail, practically every chapter is the same. The only part where I started getting interested was towards the end, when Ender became the Speaker for the Dead. Based on this, I will move on to the next book in the series.

Perhaps it is dated. But then again, Arthur C. Clarke & Isaac Asimov are even older books & I still have fond memories of them.

Having said that, I still hope to catch the movie.



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